Happy holidays to everyone and I hope it's all working out well for everyone. Just wanted to show some actual hobby progress to everyone, I am still slowly chugging along on my Rebel Guard army, and now have eerything at least built into sub assemblies so that I can play an essentially WYSIWYG game. I will get a group shot tomorrow hopefully when I do some gaming with the homies, although I have been intending on doing that for the last three weeks of gaming, so we'll see.
What see up top and below are my Chimera interiors I made.
I did a little research back when I made the psyker mutie transport and it's interior and in the schematic drawings shown in the Imperial Armour books from the Forge World there is a wall between the troop compartment and the crew compartment. This made it easy when I had the idea that I would create full interiors for all the vehicles in this army. Since all I had to do was close off the front (just like a rhino) someone could open all the doors and have a look inside without seeing an empty box essentially.
These top two pics are for the Command Chimera. I wanted to give this one some extra bling and equipment, like the view screens I stole from a rhino and I put a filed down vox on the wall as well although I am not sure you can tell what it is it may just look like more doo-dads, which is really the point anyway.
And finally this one is the basic troop model. Very simple two benches and a spare las-gun. With the psyker muties transport looking like a charnel ground/prison and the command one with all the gadgets I though it only appropriate that the standard transport be totally bare-bones. (already primed this one black so I tweaked the F outta the curves so you can make out the inside)
Well Tell me what you guys think, should I add more or are they good to go? Have you ever wondered why GW didn't just make a piece to go there (just like a rhino)? Anyway happy holidays and I just took some pics of another side-track project I started and I will get those up soon.